4/15/2021 0 Comments Pikmin 2 Gamecube
Unlike the first game, this one has an endless amount of days in which to complete all objectives.It takes place directly after the first game, which ended with Captain Olimar successfully escaping the planet of the Pikmin.Compared to the previous game, it includes a 2-Player Battle mode, has no day limit, and features three new types of Pikmin.The game was also ported to the Wii with added motion controls, under the title New Play Control Pikmin 2.
Olimar learns that Hocotate Freight is massively in debt due to the loss of a shipment of golden Pikpik carrots, a situation brought about by Louie. Olimars ship, the S.S. Dolphin, is consequently sold in order to repay some of the debt, despite this not being enough. Upon hearing this, Olimar drops a bottle cap in shock, brought back to Hocotate as a souvenir for his son. An old ship proceeds to absorb the bottle cap and values it at 100, leading to the President then sending Olimar and Louie back to the Pikmin planet, in order to retrieve treasure that can repay the company debt. While trying to maneuver through some tree branches, Olimar hits one of them, which knocks Louie off of his cockpit and into the area below. The ship with Olimar inside manages to drop with a thud, ejecting the leader to the ground. He gets up and discovers some Red Pikmin fighting a Dwarf Red Bulborb. He tries to whistle them to his side, and helps them defeat the enemy when he realizes that they obey him still. With the Pikmins help, Olimar and Louie, both in different parts of the area, manage to reunite and recover a treasure, the Courage Reactor, from Louies side. With their help, they gather a treasure that allows them to travel to a new area, the Spherical Atlas. Eventually, Hocotate Freights debt is repaid, at which point, the duo triumphantly returns to their home planet. When he meets up with the President, he notifies him about the fact that there are still more treasures available. The President gleefully tries to command Olimar and Louie to go back and gather more goods, until he realizes that Louie is not around. At this point, the final area is unlocked: the Wistful Wild. They save him, and at their own pace, they eventually manage to clear the areas of all treasure. The first ending occurs when the debt is repaid, while the second happens when all treasures are collected. For example, no longer opens up the map of the current area; instead, it is accessed via. The previous button is now used to switch control between the two currently available leaders, introducing a multitasking aspect.
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